![sm64 texture editor sm64 texture editor](https://i.ytimg.com/vi/fXrHEReRqCM/hqdefault.jpg)
Whether the corrupted texture went unnoticed or was intentionally kept is unknown. If the IA16 format is used, the texture looks much more like actual smoke. Since the texture is displayed in-game without color, the texture does not look out of place. When viewed with color, this results in a glitchy-looking texture with random colors. The smoke texture is supposed to use the IA16 texture format but instead uses the RGBA16 texture format. The smoke texture displayed in-game is the result of a corrupted texture. If ( ( frameCounter % 50 ) < 7 ) obj_animecounter = 1 Code exists for the blinking animation but it isn't referenced:
![sm64 texture editor sm64 texture editor](https://i.ytimg.com/vi/WjMEx35TO_I/maxresdefault.jpg)
![sm64 texture editor sm64 texture editor](https://hack64.net/wiki/lib/exe/fetch.php?w=400&tok=927ad6&media=super_mario_64:ztarattackfogissue.png)
It appears to be based on an older version of the face texture. An older version of this texture is seen in B-Roll and early screenshots.Īn purple sphere that was originally used for Chuckya's "hair" - the sphere on top of its head.Īn unused blinking texture for Ukiki.
#Sm64 texture editor full#
It was originally meant to be used for the front leg, based on how the fourth part reuses the second texture.Ī water texture originally meant for the courtyard and Dire Dire Docks, seen in Shoshinkai '95 footage. Sm64 Textures When the player interacts with the objects, the game will freeze or crash super mario 64 funny cheats bowser 2 Play Super Mario 64 game that is available in the United States of America (USA) version only on this website CheatCodes Full view of Super Mario 3D All-Stars - Textures (Updated) Ai Dungeon 1 Full view of Super Mario 3D All-Stars - Textures (Updated). Despite it looking like invalid texture data, the IQue Version's source code has it labeled as an actual texture.Īn unused texture for the chairs in Big Boo's Haunt.